Star Wars: Another Longshot

Launch Day: Group Aurek

We join our heroes inside the Sith Prison Complex of Darth Baran. A pair of Jedi Padawans and a pair of Imperial Squires. All locked in force cages, subjected to daily tortures at the hands of Darth Baran and his pair of apprentices. The Imperial squires have the added torture of continual loop holovid of Baran beheading their Knight during a heated session of torture. Today was a different day, Baran was off planet and entrusted his apprentices to handle the daily torture session. Bend’yk Qu-bash was a force user who had been taken against his will and pressed into service of the Sith, and he had had enough of watching this daily torture. He freed the prisoners, and after a long uncomfortable conversation (consisting of very few words), the quintet began their escape. Without their lightsabers. After “liberating” some armor and blasters from the Storm Troopers guarding their cell block, Group Aurek made their escape through a secret tunnel entrance that Bend’yk had carved into the existing underground tunnels of the planet Keosh.

As the group marched double time through the 20 kilometers of tunnels, they felt a pervasive and oppressive presence in the Force. The feeling continued as they reached the surface, ebbing and flowing as they approached the outskirts of a city. On the edge of the city, the Squires ditched their Storm Trooper armor as Tal’fej Lo’grey recognized a junkyard from a recent vision that the Force had shown him. Which gave the party a sense of direction, and of intimidation. As that vision had ended with them facing off against an opponent who struck them down with a green lightsaber. A weapon which all of them felt the loss of more and more under the oppressive feel in the Force. With slight reluctance, they followed the will of the Force and went Junking.

In an odd turn of events, the Junkyard contained a small selection of space craft. Primarily snub fighters, shuttles, and hot rods of various stages of decay and in need of repairs. Most in need of repairs though, was a Nova Courier Freighter, the Smokey, and its droid mechanic/pilot Bandit. At which point, squire Bleys revealed to the party that his surname was in fact Hagen. Negotiations for the ship went quickly after Bandit was reactivated and his facial recognition software recognized Bleys as Captain Hagen (the droid obviously needs repair). Group Aurek lifted off (roughly) as an approaching storm helped to obscure them from a flight of incoming Predator Starfighter. No doubt sent by Darth Barran’s forces to recapture them.

The Smokey isn’t the quality machine she once was, and the group took refuge in a hanger bay carved into a cliff wall. Where they found evidence of a battle that took place 3,500 years ago before all life on the planet had been extinguished. There were also bodies of an Imperial Archaeology team, that had notes in their data pads placing their deaths no more than 4 months ago. The group explored deeper in the caverns behind the hanger, as the storm pounded debris onto their heads. Ancient bodies littered the cavern, armed with now rusted blades and decomposing slug thrower weapons. Sith carvings decorated the walls, becoming more and more intricate the deeper they explored. With the oppressive presence continuing, and a subtle murmur of voices permeated the Force. Footsteps rang out on the balcony above them, queue chase scene!

The lowest level of the canyon, was a large temple-like ante chamber filled with indistinct voices, Sith runes, and a giant lump of melted pink glass (the size of a speeder), and one lone voice ranting maniacally. The voices became overwhelming. We didn’t hear them with our ears, we heard them with the Force. The one voice cut through all the others and flooded our minds with the following.

“when the three arrive, they will awaken the fourth”
“the conqueror from another world will name the warmaster from this one”
“greed arrives on gilded wings. the workers will know famine and their masters will know death”
“the heir to the emperor will fulfill her legacy and her army will rise pure and strong”
“the oldest enemy lies broken. the newest enemy is weak. together they would threaten the future”
“fear and dread will be found within the dark temple and worlds will fall to their might”
“beware the hunter, broken but whole. beware the arrow when it is drawn”

As the single voice ended, a lone Jedi emerged from the shadows screaming with rage. Claiming that the group had silenced the voices, the voices which hid him from the Sith. He ignited his lighsaber and approached, Tal reached out to his fellow Jedi and tried to calm his spirit. But when the lone Jedi began to rant about how the Jedi would rise up, bring order to the galaxy and destroy all who oppose them, Bleys shot him without hesitation. The battle was as fast as it was lethal, once disarmed by Rahn Void Tal put an arrow through the Jedi’s chest. His madness left him, and he died at peace.

Wild conjecture, with minimal evidence, ensued, and the group decided to head back to their money pit disguised as a ship. Where they find Kaliban, the other apprentice to Darth Baran, with a squad of Stormtroopers. Without hesitation, Bleys opens fire as Zork Atlan engages Kaliban in Hand to Hand combat. Without their lightsabers, Kaliban has a distinct advantage over the 5 young Force users (though liberal use of grenades removes the bulk of the Stormtrooper problem). Shortly Kaliban gains the upper hand, and things look grim for the group. Until Bandit arrives with the Smokey, launches two concussion missiles at the Sith, and informs the group that the Predator Tie group has arrived and it is now a great time to get off system.

With their masters dead, little to no direction and no ability to reach their superiors (as the hyperdrive on the Smokey works about as well as an R5 unit with a bad motivator), the group decides to put in for repairs (by their own hands most likely) and they stumble across the Captains Log. Detailing the history of The Longshot, and her crew. Captain Hagen’s last mission, which Bandit still holds him to (despite the current Captain not being the first), was to find the ship and his friends lost on it. Group Aurek takes the quest to find a lost historical relic that once brought hope to a war torn galaxy. Because once again, the galaxy is torn apart by war.

Launch Day: Group Besh
Introductions and Inroads

Port Rasper

After arriving at Port Rasper within the Hagen Sector, we went to the Broken Blaster Cantina to meet our contact with Dosk Trill. The Quarren is our Alliance contact within the sector. He helps run a shipping company called the Flying Bantha Shipping Co. He has a history with Lensi, so he makes quick contact.

After some small talk and introductions, we discuss our first job. The Empire has twenty four Mark 8 Viper probe droids on station for some unknown purpose. It is suspected the Empire wishes to gather information on the Sector. Dosk has several slave components that would transmit the information obtained to Alliance servers without being detected. It is our job to install these devices without alerting the Empire forces.

We develop a plan to pose as a tech team and infiltrate cargo bay 4 where the droids are being stored. Dosk also mentions there was a shipment received the day before of some unknown cargo. Something else for us to check out. Lensi and Hosk create some amazing credentials and work orders that will allow us solitary access to the cargo bay for 30 minutes.

Cargo Bay 4

As planned, we arrive 30 minutes after the last tech team left and before the next arrives. The credentials do their job so well, that the work order wasn’t even necessary. Once inside the cargo bay, we see that the mystery shipment is an old shuttle.

Hosk, Lensi, Dante and Gadssk power through the daunting task of installing devices onto all 24 droids. Through excellent skill and luck, they managed to do it in the allotted 30 minutes.

Meanwhile, Kyp and Raquelle investigate the shuttle. They discover that it is from the New Republic era and from the legendary Longshot, the venator-class star destroyer that Kenobi used as part of his fifth fleet. When they board the shuttle, they find an astromech droid that appears to tasked with downloading all the files from the shuttle. Kyp and Raquelle decide to “requisition” the astromech rather than spending time downloading files themselves.

After all the droids have been bugged, Gadssk slapped some fire gel just under the dome of the astromech (causing volumes of smoke to bellow out from the droid’s dome). We convince the storm troopers that we are taking a malfunctioning droid to maintenance and leave before the next tech team arrives. We returned to the Flying Bantha Offices and gave a report to Dosk.

We tapped into the Astromech and discovered the shuttle came from an impounded smuggling freighter, the Hawkbat Hark. Its captain, Arysander, is currently in custody and his ship impounded. We decided that we need to get that ship to gather information about where the shuttle was found. Additionally, we planned to sell the ship to the Intellect Guild who Arysander owed a great deal of money, in exchange for valid credentials for Raquelle and Kyp.

The Broken Blaster

(or a Bothan and a Transdoshan walk into a bar, and mop the floor)

After deciding we want to wait for the star destroyer that is currently in system to leave, Gadssk and Hosk go looking for work. They ended an argument with Truk’sha, a Whipid who works for the Intellect Guild, with a solid thrashing. This gained the attention of a human freight pilot named Morsh who apparently has been extorted by the Intellect Guild and indebted to them.

Impound Yard

Dosk’s informants turned up the location of the Hawkbat Hark. It was in an orbital impound yard patrolled by droids and two manned ships. So we outfitted ourselves in environmental suits and smuggled ourselves in crates up to that yard 12 hours before a shift change. Once our crates were stowed into one of the containers, we let ourselves out and packed all the impounded goods into our crates for resale. As luck would have it, six high quality swoop bikes were part of the goods.

While in this container, Kyp reached out to the Force looking for jedi relics in impound. Nothing appeared but he was strongly pulled towards a neighboring container. There was also a strong suggestion that he should go to the planet D’rogos soon. We each packed crates onto our swoop bikes while Lensi sliced the door to the container we were in and Hosk opened the neighboring container, holding the Hawkbat Hark. Raquelle made sure to close the door on the first container. A small rescue operation was performed by Dante and Gadssk when Lensi and Kip failed to fly thier swoop bikes into the container. Dante and Lensi then warmed up the Hawkbat Hark for flight, while the others loaded the cargo.

When we were ready, Hosk opened the door for the Hawkbat to leave. Unfortunately, a patrol droid was right in front of the door. Quick on her feet, Raquelle slapped up the shields on the Hark. As a group, we fought our way out. Eventually, Dante punched it and we were gone without a trace.

Lensi plotted a way to our rendezvous point with Dosk and Gaski of the Intellect Guild, and we arrived without incident. Gaski agreed to trade the Hark for Captain Morsh’s marker and valid credentials for Raquelle and Kyp. Hosk negotiated to successfully sell four of the swoop bikes and other goods for 56,000 credits. Half was sent back to the Alliance, and the remaining was split evenly among the group, including the ship account.

On to D’rogos

After parting ways peacefully with the Intellect Guild, we returned to Port Rasper. As a group we met with Captain Morsh and give him his marker and freedom. Then we suggested and he agreed to work for the Flying Bantha Shipping Co.

It was then time to listen to the Force and we found a shipping job for us and Captain Morsh to D’rogos. We made our delivery and sent Captain Morsh back to Port Rasper with another shipment. But we decided to stay at D’rogos to explore and possibly make contacts for Alliance personnel recruiting.

Besalik Imperial Knight
To Be Named Later...

Launch Day
The adventure begins with a roll of the dice.

A long time ago in a galaxy far, far away…


Another Longshot

Launch Day


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